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It knocks down on a deep hit, so if you're at maximum range, don't expect any advantage after it hits. It's so fast that it's able to duck under high attacks on reaction, and you can easily set up good ground games after the knockdown.ĭ/b+4: Although very slow, this sweep is probably the best low attack Raven has in terms of damage and combos. QCF+3+4: This is the move that most players will complain about when fighting Raven, and should be used excessively. It's not as good as the knee to punish low attacks, but it deals great damage and leads to good setups after a knockdown. U/f+4, 4: While unsafe on block, this is a great move to use when anticipating low attacks, as the first attack here jumps over them. On top of that, it's relatively safe on block. The first hit will launch if it hits a crouching opponent, and it's best to end combos with if there are no walls around. Once launched, use Raven's knees to deal the damage.ĭ/f+4, 4: In terms of versatility, this double axe kick is a great move to use for Raven. After ducking an attack, this is the best option to use. WS 1: The only worthwhile launcher that Raven has is this rising uppercut. This attack might be a little difficult for players to pull off at first because there are three attacks that use the f+3 motion. Used in combos and to start attacks, this jumping knee crushes low attacks and is relatively safe on block. The best application for this move is like Jin's f, f+2 use it when an opponent just whiffs an attack, or if they're trying to close the gap between you two.į, F+3: Any Raven player worth their salt will have to master this attack, its range and properties. It's completely safe on block, although a little on the slow side. Use it during situations where you have a slight advantage for best results.į+2: This is the safest mid-range attack that Raven has. It's a little short on range, but it guarantees an u/f+3 attack afterwards on any hit. Weaknesses: Lacks a good, fast low, and doesn't have too many safe moves.ġ+2: Aside from his normal 1, 2 punch combo, this is the fastest attack that Raven has in his arsenal. Strengths: Very good high/low game, good damage off combos. By mixing up your attacks with him, you should get really good results. He's quite different from any other characters in that he doesn't rely too much on power, but rather on a very competent high/low game which can seriously piss off opponents. The man known as Wesley Snipes' brother is a combination of deception and speed.